
I would like to use this plugin for the research assignment to try and somehow 'save' the objects/scenes I create while in the game in Crysis, as when you press esc it is all gone. This plugin is compatible with 3DS Max 2009 and 3DS Max [Design] 2010, 2011. For this I will need to use 3DS Max Design of some kind as it seems that I cannot get the file for 3DS Max 2009 anymore.
Supposedly 3D Ripper DX will allow me to:
- capture all geometry, textures and shaders, rendered during single frame
- import captured geometry into 3D Studio Max
- see what exactly has been drawn by each individual draw call
- see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call
I will be keeping an eye on the forum for this program also, hopefully there will be someone trying to use this program with Crysis or something similar, as I am not sure that it will even work with this program!


http://www.deep-shadows.com/hax/3DRipperDX.htm
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