Monday, October 4, 2010

Porosity Lens

I found reviewing Antony Gormley's works and his concepts increasingly intriguing (and relevant to my investigation into Porosity) as I dove further into it, as he has spent the last 25 years investigating "the body as a place of memory and transformation". This got me thinking that if the body stores memory, then surely the best way to investigate the interaction between body and place is to somehow 'store' this information by leaving behind a trace of the movement of the body, and therefore transforming the 'place'.

"Spawn" supposedly means "an operating function that executes a child process", and when looking up the term "Lens" I found a meaning that, like in the case of 'spawn', has a significant (yet entirely metaphorical) connection with this experiment; this being the use of the "Corrective Lens" which is for "the correction of human vision". I see a strong link here to my Porosity Lens, in that when the local player moves around the environment and these "children" are spawned it creates a new way of understanding how a person moves through an environment; not just by seeing them move through it and watching them slow at certain junctions, but viewing the 'results' of this as an object itself with a property such as density showing the types of movement that occurred. Viewing this movement as an object also relates back to Gormley's work in an interesting way as he explores the body as a place rather than an object and I plan to explore how the body moves around a place and use objects to portray this movement.


References:
http://www.russelllowe.com/benv2423_2010/experiment2/brief/brief_exp2.htm
http://www.whitecube.com/artists/gormley/(quote above about Antony Gormley's work from this site)
http://www.thefreedictionary.com/spawn
http://en.wikipedia.org/wiki/Spawn
http://en.wikipedia.org/wiki/Lens

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